LAPS Games
About
Six different interactive light and sound games become a playground for young and old, a funfair revisited in the era of new technologies. Awaken your playful soul on a public playground in the open air combining strategy, leisure, humor and technology.
Play with your family, with friends or with strangers that will soon become your friends.As they walk, visitors will become in turn player spectator and supporter. These six installations/games have been designed so that they are each of them: autonomous, site-specific, can be located indoor or outdoor, the sound is customizable, they are simple and accessible to everyone, audience between the ages of 3 and 99.
A waiting light program explains the game and invites you to play. Players use their feet to operate the device. The interactivity is COVID compatible. A clever and funny discreet sound punctuates the parts. The light animations (victories, start of games, moments of expectation) work like kinetic paintings.
The Games
Templar
/ From 7 years old
TEMPLAR revisits the famous electronic memory game "SIMON SAYS" . The participants memorize the color of one ball after the other, creating a series that they have to recreate over and over again. Creating suspense and concentration.
Line4
/ From 4 years old
LINE 4 refers to the legendary strategy game “Power 4” well known since the 70s. There are two luminous frames through which the game evolves, a foot button allows the player to choose the correct column to launch his virtual pawn. The winner will be the one to first line up its 4 pawns. An appealing light animation displayed on the structure, motivates the audience to start the game. The victories and the defeats are accompanied by a fun sound which completes the players and spectator experience.
Lightdance
/ From 4 years old
Inspired by the famous console game "Just Dance", the player must reproduce a choreography proposed by a luminous acrobat (keyframe). he child begins to go through the light circuit, jumping on one foot in the squares, or with both feet if it is a double square. In this particular case the jumps of the children are synchronized with the dance of some keyframes, small installation set up in front.
Light Boom
/ From 4 years old
This game is inspired by the "Hammer Game" of the fairgrounds of our childhood. 3 players position themselves on a tile and have to jump after a countdown. The degree of synchronization is translated into light programming and the giant meter lights up gradually.
Snake
/ From 6 years old
The Snake is a video game released in the mid-1970s that has remained popular ever since, becoming a classic. In this configuration we have 2 players facing each other, on each side of the frame. Each player has a foot controller allowing them to move their light snake in any direction along a 10 by 10 light grid. If at the end of a movement a player lands on a square where a ladder begins, he climbs it to the square where it ends.
Light Reflex
/ From 4 years old
Inspired by the game “Bob It! Smash”, Light Reflex invites the player to press on a luminous tile at the moment when the light passes through the centre of the device consisting of 11 light sources.
Singing Light
/ No minimum age
Feel like you are part of a choir or participating at The Voice! 3 microphones are placed around the magic tree, 3 people or groups of people are invited to shout or sing and color through the microphone. The sound will transform the tree into a light installation. Each microphone is connected to a colorful (blue - red - yellow) led light.
Spider Hunt
/ From 4 years old
Inspired by the famous “Mole Game” in which you have to chase away moles with a hammer as quickly as possible, this game invites players to extinguish the appearance of 8 light spiders.
Media
Cast
Lighting design
Thomas Veyssière
Visual artist / Developer
Pierre Froment
Visual artist
Nadir Bouassria
Sound designer
Erwan Quintin
3D designer
Richard Le Bihan
Lighting designer
Marco Cohen
Duration 55min
Première
Vincennes Dec. 2020